SNR Interactive

Privacy Policy

Effective date: 11 November 2026 · Last updated: 11 November 2026

This policy explains how SNR Interactive collects, uses, shares and keeps personal data when you play our games, including Love: Fall in Death, visit our websites (snrinteractive.com and its subdomains), subscribe to our newsletter or contact us. It also explains your rights and how to use them.

1. Who we are and how to contact us

The data controller is SNR INTERACTIVE OYUN FİLM YAPIMCILIK A.Ş. ("SNR Interactive", "we", "us"), a company registered in Türkiye.

SNR INTERACTIVE OYUN FİLM YAPIMCILIK A.Ş.
Çifte Havuzlar Mah. Eski Londra Asfaltı Cad. Kuluçka Mrk. A1 Blok No:151/1C İç Kapı No: B34
Esenler, İstanbul, Türkiye

For any question or request about personal data, email support@snrinteractive.com with "Privacy" in the subject line, or write to the address above.

2. What data we collect and how

We collect as little personal data as we can. We do not run our own player account system, and the game does not ask for your name, address or payment details. Purchases are handled entirely by the store you buy from.

2.1 Account data from the platform you play on

When you start the game, it signs in through the platform you play on. Depending on that platform, the game receives:

The game uses this data on your device to sign you in and to record achievements on the same platform. We do not copy it to our own servers.

2.2 Game progress and settings

Your save data and settings (for example language, subtitles and volume) are stored on your device. If you use your platform's cloud save feature (for example Steam Cloud), your save data is stored by that platform under its own privacy policy. We do not run our own save servers.

2.3 Streamer Mode (optional Twitch or Kick chat voting)

Streamer Mode is optional and off by default. If you turn it on, you enter your Twitch or Kick channel name. You do not sign in to Twitch or Kick, and the game does not ask for or store any password or access token. The game then reads that channel's public chat and counts viewers' vote messages (such as "1", "2" or "3") to count votes during choices. Votes are counted on your device. Chat messages and viewer names are not stored after a vote and are not sent to us.

2.4 Newsletter

If you subscribe on our website or in the game, we collect your email address. Subscription uses double opt-in: you are added only after you click the confirmation link we email you. Our newsletter provider also records the date of sign-up and confirmation, and basic information about how emails are opened and clicked.

2.5 Support and other emails

If you email us, we receive your email address, your message and anything you choose to attach (for example screenshots or log files).

2.6 Website visits

Our websites do not use analytics, advertising or tracking cookies. When you visit, our hosting provider processes technical data such as your IP address, browser type and the page requested in order to deliver the page and protect it from abuse.

2.7 Diagnostics

To find and fix technical problems and improve the game, the game may collect anonymous technical and diagnostic data, such as device model, operating system, graphics hardware, game version and error logs. This data is collected through the analytics tools of Unity, the game engine we use. It is not linked to your name, email address or platform account, and it is never sold.

3. Why we use it and our legal bases

We process personal data under the EU and UK General Data Protection Regulation (GDPR) and Türkiye's Personal Data Protection Law No. 6698 (KVKK).

PurposeDataLegal basis
Signing in through your platform and recording achievementsPlatform account ID, display namePerformance of a contract: providing the game you bought (GDPR Art. 6(1)(b); KVKK Art. 5(2)(c))
Streamer Mode chat votingChannel name; chat vote messages, processed on your device onlyPerformance of a contract, for a feature you choose to turn on (GDPR Art. 6(1)(b); KVKK Art. 5(2)(c))
Sending the newsletterEmail address, sign-up and confirmation recordsYour consent, which you can withdraw at any time (GDPR Art. 6(1)(a); KVKK Art. 5(1))
Answering support and privacy requestsEmail address, message, attachmentsOur legitimate interest in helping players, and our legal obligations for rights requests (GDPR Art. 6(1)(c) and (f); KVKK Art. 5(2)(ç) and (f))
Finding and fixing technical problems in the gameAnonymous technical and diagnostic dataOur legitimate interest in keeping the game working well (GDPR Art. 6(1)(f); KVKK Art. 5(2)(f))
Delivering and protecting our websitesIP address, browser data, requested pageOur legitimate interest in running a secure website (GDPR Art. 6(1)(f); KVKK Art. 5(2)(f))
Meeting legal obligations, such as tax, accounting or a lawful request from an authorityOnly the data the obligation requiresLegal obligation (GDPR Art. 6(1)(c); KVKK Art. 5(2)(ç))

We do not sell personal data, use it for targeted advertising, or make decisions about you based solely on automated processing.

4. Who we share it with

We share personal data only with the service providers below. They process it for us under contract or under their own terms.

The following parts of snrinteractive.com load content from other companies, which may receive your IP address when the page loads: Google Fonts (Google LLC), the trailer player (YouTube, Google LLC, privacy-enhanced mode) and the Steam store widget (Valve Corporation). The studio site, studio.snrinteractive.com, loads no third-party content.

5. How long we keep it

DataHow long
Platform account data, save data and settingsStored on your device or by your platform. We do not keep a copy. Uninstalling the game and deleting its save files removes the data from your device.
Streamer Mode channel nameStored in the game settings on your device until you change it or disconnect.
Newsletter email addressUntil you unsubscribe, which you can do through the link in every email. Unconfirmed sign-ups are deleted after 30 days.
Support and privacy emails2 years after the matter is closed, then deleted. Records of rights requests may be kept longer where the law requires it.
Anonymous technical and diagnostic dataKept only as long as needed to fix problems and improve the game. Because it does not identify you, we cannot link it to a deletion request.
Website technical logs (hosting provider)Kept for a short period for security and then deleted, under Cloudflare's retention rules.

6. Your rights and how to use them

Depending on where you live, you may have the right to:

How to make a request: email support@snrinteractive.com with "Privacy request" in the subject line, or write to our postal address. Tell us what you are asking for and which email address, platform account or channel name it concerns, so we can find the data. We may ask for more information to confirm that the request comes from you.

Response time: we reply within 30 days. If a request is complex, we may extend this as the law allows and will tell you why. Requests are free of charge.

Data held by platforms: data held by your platform (for example your Epic, Steam, PlayStation or Xbox account) is controlled by that platform. You can manage it in your account settings there, and we can help you find the right place.

Complaints: you can complain to the data protection authority in your country. In Türkiye, this is the Personal Data Protection Authority (Kişisel Verileri Koruma Kurumu, kvkk.gov.tr). We would appreciate the chance to resolve your concern first.

7. Cookies and similar technologies

Our websites do not set cookies for analytics, advertising or tracking. snrinteractive.com stores your chosen language in your browser's local storage so the page opens in that language next time. Our hosting provider may set a strictly necessary security cookie to block automated attacks.

8. International transfers

Some of our providers (Kit, Cloudflare, Unity, GoDaddy and the platform providers) are based outside Türkiye and the European Economic Area, mainly in the United States. Where data is transferred, we rely on the safeguards the law requires, such as the European Commission's Standard Contractual Clauses or the EU–US Data Privacy Framework, and, for transfers from Türkiye, the transfer mechanisms in KVKK Article 9.

9. Security

We limit the data we collect, keep most game data on your device, use providers that encrypt data in transit, and restrict access to our email and newsletter accounts to staff who need it. No system is completely secure. If a breach affects your personal data, we will notify you and the authorities as the law requires.

10. Children

Love: Fall in Death is rated for players aged 16 and over (PEGI 16) and is not intended for children. We do not knowingly collect personal data from children under 16. If you believe a child has given us personal data, for example by subscribing to the newsletter, contact us and we will delete it.

11. Changes to this policy

We will update this policy when our games, websites or providers change. The date at the top shows when it last changed. If we make a significant change, we will announce it on this page and, where appropriate, in the game or newsletter.